UI Test for new game
In Playtap’s new game, the user will be switching frequently, and quickly, to different subsystems of a spaceship and I needed a way for the user to quickly switch back and forth between them. This is what I came up with; a circular-ish shape around the main space ship. The user pushes and holds his finger down on the ship for a second. The options popup around the ship and the user drags his finger to the option he wants.