UI

Redesign

27 Jan , 2015 Blog / Work stream,UI

  Finally getting to redesign Gridiron Solitaire into what I had hoped I would be able to do when I […]

UI Test for new game

25 Nov , 2014 Blog / Work stream,UI

  In Playtap’s new game, the user will be switching frequently, and quickly, to different subsystems of a spaceship and I […]

Splooosh!

24 Nov , 2014 Blog / Work stream,Illustration,UI

Logo for some type of water game. A doodle I liked the outcome of.

Testing out art style for new game

18 Nov , 2014 Blog / Work stream,Illustration,sketchbook,UI

  Testing out art styles of Playtaps new game with some ideas for UI design. I like the harsh vectors […]

Loading image

29 Jul , 2014 Blog / Work stream,Game Development,Illustration,UI

Happy with how this illustration is coming along. It’ll eventually be a splash screen for when Card Dungeon starts. Still […]

UI work

24 Jul , 2014 Blog / Work stream,UI

Some UI work for Gridiron Solitaire. This is for mid game statistics.

Tweaked animation

23 Jan , 2014 Game Development,UI

Tweaked the animations and finished them up. Next up is animating some fun stuff to go on in the background […]

card dungeon intro

22 Jan , 2014 Game Development,UI

Intro test animation for card dungeon. Animated inside Unity which is turning out to be pretty darn flexible and powerful. […]

Adventure books

18 Dec , 2013 Game Development,Illustration,UI

I’ve been drawing these little adventure book covers for the in between levels of Card Dungeon and I am really […]